AI Insights · Timothy · April 2024
Top 5 Free to Play Games on iOS in Switzerland Q1 2024
The top 5 free-to-play iOS games in Switzerland for Q1 2024 showcased varied performance trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
The top 5 free-to-play iOS games in Switzerland during the first quarter of 2024 exhibited diverse performance trends. According to Sensor Tower data, here's a closer look at their weekly downloads, revenue, and active user metrics.
Royal Match from Dream Games saw its weekly revenue peaking at approximately $293K at the start of January. However, by the end of March, revenue had declined to around $221K. Weekly downloads also experienced a downward trend, starting from 5.3K in the first week of January and dropping to 3.3K by late March. Meanwhile, weekly active users remained relatively stable, fluctuating between 45K and 48K throughout the quarter.
Brawl Stars by Supercell showed a significant increase in weekly revenue, starting at about $141K in early January and reaching an impressive $440K by the end of March. Weekly downloads followed a similar upward trend, beginning at 3.4K and climbing to 13.4K. The game also saw a steady growth in weekly active users, from around 82K in January to 159K in March.
King’s Candy Crush Saga experienced relatively stable weekly revenue, starting at $187K and slightly declining to $148K by the end of the quarter. Weekly downloads fluctuated modestly, beginning at 1.6K and ending at 1.6K as well. Weekly active users showed minor variations, remaining around 18K to 20K throughout Q1.
Gardenscapes from Playrix maintained a consistent weekly revenue, ranging from $104K to $131K. Weekly downloads, however, saw a decline from 1.3K to 631 over the quarter. The number of weekly active users also decreased slightly, from 12.4K at the start of January to 9.6K by the end of March.
Finally, Whiteout Survival by Century Games Pte. Ltd. showed an increase in weekly revenue, starting at $100K and reaching $132K by the end of March. Weekly downloads remained relatively low, starting at 2.8K and ending at 1.9K. The game’s weekly active users were fairly consistent, hovering around 9K to 10K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.